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In Runes of Magic you at present have a choice from the following base character classes: brave Warrior, cunning Scout, nimble Rogue, wise Mage, noble Knight, holy Priest, mighty Druid and mysterious Warden. From level 10 any player can then add a second class to their character's primary class. This makes a multitude of possible combinations available to all players.

  • Warrior Warrior Emblem

    Wild beasts in battle

    Warriors feel comfortable in the thick of things - be it tavern or battle. Most of the time one leads to the other anyway. They meet every challenge with courage and a loyal blade.

  • Scout Scout Emblem

    Wanderers of the vast continents

    Scouts treasure the silence and the vastness of the wild, where their tracking and sniping skills turn them into dangerous hunters. Many a prey realizes this too late.

  • Rogue Rogue Emblem

    The agile weasels

    Rogues feel at ease in the cities with their narrow alleys. Only in the cities they find the life and drive they seek. It is there where poorly guarded purses can be found and a dagger is the weapon of choice.

  • Mage Mage Emblem

    Masters of elements

    Normally magicians only grudgingly leave their teaching parlours, but on their quest to a perfect understanding of the elements they are drawn again and again to ancient places in the hope of recovering long-forgotten knowledge.

  • Priest Priest Emblem

    Medium of wonders

    Priests are sent out by their god to help the faithful and spread the glory of their religion. Heretics and other enemies of the faith will, on the other hand, learn of their darker side.

  • Knight Knight Emblem

    The steel wall

    Maintaining the holy law is the first priority for every knight. That is the reason they travel through the world ever ready to protect the weak and to defeat all threats they encounter.

  • Warden Warden Emblem

    Master of Plants

    The Wardens serve as guardians of nature. In times of peace it is their responsibility to ensure that the rules are abided by which in turn preserve the forests of Taborea, the Elves' natural habitat.

  • Druid Druid Emblem

    Dominator over Natures Might

    Druids take on the function of priests in Elven society. They are the custodians of the knowledge which the Elves have gathered about the forces of nature.