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Humanity needs gods, but their souls cannot get in touch with their deities directly. Priests use their prayers to assist all those who are in need of godly help.

They work their wonders by using the power which flows through them as granted to them by their gods. For example, it is their belief that with faith in Narfas, the god of spring water, they will be able to cure wounds, purge magic and return souls to their bodies.

At the same time they use the element of water to protect all those who strongly believe in them. But their faith must be true: their belief in God, for themselves and toward destiny. Only by use of this mentality can the power between the priest and their god connect and be used to bring about the wonders of prayer into the world.

Attributes

  • Strength: 7
  • Dexterity: 10
  • Stamina: 10
  • Intelligence: 13
  • Wisdom: 14

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While priests are able to defend, restore hit points and increase their companions' stats, they also have the power to bring their fallen comrades back to life.

They can wield shields; and only they have the ability to use the element of water to deal magical damage.

However, their most important role remains calling out for godly assistance and healing wounds during battle.

If a lone wandering priest is spotted by a party, they may quickly be asked to work together with the other adventurers, since there is rarely anybody willing to pass up on the chance of godly intervention...